Holy HottienbajammerBaRite
Joined: 14 Sep 2008 Posts: 322
|
re: Norn Tournament Build
by nbajammer on 2009/01/04 1:35
| | | | No profession / Ritualist | 12 Channeling Magic 12 Communing
|
| | | | |
| | | | | |
Factions | Mighty Was VorizunItem Spell. Hold Vorizun's ashes for up to 51 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. (Attrib: 12 Communing) |
| | | | |
| | | |
Factions | Painful BondHex Spell. For 18 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 18 damage whenever hit by a Spirit's attack. (Attrib: 12 Channeling Magic) |
| | | | |
| | | |
Factions | PainBinding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. This Spirit's attacks deal 25 damage. This Spirit dies after 126 seconds. (Attrib: 12 Communing) |
| | | | |
| | | |
Factions | BloodsongBinding Ritual. Create a level 7 Spirit with 140 Health and 44 armor who dies after 126 seconds. Attacks by that Spirit steal up to 21 Health. (Attrib: 12 Channeling Magic) |
| | | | |
| | | |
Nightfall PvE only | VampirismBinding Ritual. Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Attrib: Sunspear rank) |
| | | | |
| | | |
Factions | ShadowsongBinding Ritual. Create a level 5 Spirit with 100 Health and 32 armor. The Spirit's attacks cause Blindness for 5 seconds. This Spirit dies after 30 seconds. (Attrib: 12 Communing) |
| | | | |
| | | |
Factions | DissonanceBinding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. This Spirit deals 17 damage and anyone struck by its attack is interrupted. This Spirit dies after 22 seconds. (Attrib: 12 Communing) |
| | | | |
| | | |
Nightfall | AnguishBinding Ritual. Create a level 6 Spirit with 120 Health and 38 armor. This Spirit's attacks deal 17 damage and deal double damage to Hexed foes. This Spirit dies after 39 seconds. (Attrib: 12 Communing) |
| | | | |
| |
| |
I've found this build to be rather effective regardless of your primary - even Warriors and Paragons with 2 pips of energy regen can use this well.
What you'll need:
A Staff with +15energy and E+5^50 (The Mindclouder is a good one to use)
Radiant Insignias ideally
The above skill bar
How to use:
When you spawn, examine your opponent. If it's a meleer, you're going to begin with Shadowsong. If it's a caster, you'll use Dissonance. Walk inside the arena and begin dropping spirits, beginning with Shadowsong or Dissonance. This will blind or interrupt your opponent and negate most damage.
Then drop spirits in this order: Vampirism, Pain, Bloodsong. Then cast Painful Bond on the opponent. This should be enough to kill most opponents without much hassle.
For Magni, you want to alter your strategy a little. Walk onto the doorway but not all the way in (you'll know you're all the way in when he uses Bear Form and charges at you). Drop Pain, Bloodsong, and Vampirism first. Then Dissonance. Then Shadowsong last. Now walk in to draw him out, and back up - NOT ALL THE WAY. Keep him at your spirits' aggro range, but don't let him past you or he'll kill them. As long as you keep him there, Shadowsong will repeatedly blind him even though he uses Purge Signet. If we're lucky, Dissonance will interrupt Purge Signet. Now he's virtually harmless, whack him to death to win the Tournament.
If you are a Ritualist primary:
| | | | Ritualist / No profession | 12 Channeling Magic 12 Communing
|
| | | | |
| | | | | |
Factions | Mighty Was VorizunItem Spell. Hold Vorizun's ashes for up to 51 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. (Attrib: 12 Communing) |
| | | | |
| | | |
Factions | Painful BondHex Spell. For 18 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 18 damage whenever hit by a Spirit's attack. (Attrib: 12 Channeling Magic) |
| | | | |
| | | |
Factions | PainBinding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. This Spirit's attacks deal 25 damage. This Spirit dies after 126 seconds. (Attrib: 12 Communing) |
| | | | |
| | | |
Factions | BloodsongBinding Ritual. Create a level 7 Spirit with 140 Health and 44 armor who dies after 126 seconds. Attacks by that Spirit steal up to 21 Health. (Attrib: 12 Channeling Magic) |
| | | | |
| | | |
Nightfall PvE only | VampirismBinding Ritual. Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Attrib: Sunspear rank) |
| | | | |
| | | |
Factions | ShadowsongBinding Ritual. Create a level 5 Spirit with 100 Health and 32 armor. The Spirit's attacks cause Blindness for 5 seconds. This Spirit dies after 30 seconds. (Attrib: 12 Communing) |
| | | | |
| | | |
Factions | DissonanceBinding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. This Spirit deals 17 damage and anyone struck by its attack is interrupted. This Spirit dies after 22 seconds. (Attrib: 12 Communing) |
| | | | |
| | | |
Nightfall | AnguishBinding Ritual. Create a level 6 Spirit with 120 Health and 38 armor. This Spirit's attacks deal 17 damage and deal double damage to Hexed foes. This Spirit dies after 39 seconds. (Attrib: 12 Communing) |
| | | | |
| |
| |
Same as above, but max out Channeling and Communing. This build sets them to 12 each, but if you have Minor runes or higher, use them to raise the attributes higher still. Strategy is the same.
If you are a Warrior or Paragon:
You've got 2 pips of energy regen, so use MwV to increase your max pool to help make the above strategy work.
_________________ Tim
|
|
|
|
|
re: Norn Tournament Build
by Dawg Gone It on 2009/01/04 10:00
nbajammer, Thank you very much for this build! I have been trying to defeat Magni for ages without success. With your build I took him down on the first try.
_________________
CURIOUSITY killed the cat... That's my story and I'm sticking to it!
|
|
|
re: Norn Tournament Build
by Sarak Layghlin on 2009/01/04 10:36
I'm not criticizing anybody for using the secondary Rit trick to do Mahni, not at all.
Just that it's a personal preference that I stick with primary professions and use those to win the tournament. I've managed to do it on my ranger. Mixed success with my necromancer although I have yet to defeat Mahni himself.
_________________ I need to get a better signature
|
|
AnthonyGuild Officer
Joined: 29 Jul 2007 Posts: 222
|
re: Norn Tournament Build
by Anthony on 2009/01/04 11:21
I did a mix of Spirits and Ursan on my warrior to do it. But I only dropped a spirit or two then ran in as an ursan.
On my dervish however, I ran something completely different.
[Template Code:OgKkgRp7KzWE0Vp4l4uI4G71M56F]
| | | |
Nightfall | Victorious Sweep- 4
- 5
Melee Attack. If this attack hits, you deal +1..25..33 damage. If the target foe has less Health than you, you gain 30..70..83 Health. (Attrib: Scythe Mastery) |
| | | | |
| | | |
EotN PvE only | Ear Bite- ¾
- 4
Skill. Target touched foe begins Bleeding for 10..25 seconds. (Attrib: Deldrimor rank) |
| | | | |
| | | |
EotN | Poison Tip Signet- 6
- 1
Signet. For 60 seconds, your next attack also inflicts Poison for 8..14..15 seconds. (Attrib: Wilderness Survival) |
| | | | |
| | | |
EotN PvE only | Ebon Vanguard Assassin SupportSpell. Summon a level 10..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 20..30 seconds. If target foe is not a Charr, the Assassin lives for 10..15 seconds. (Attrib: Ebon Vanguard rank) |
| | | | |
| | | |
Nightfall | Ebon Dust AuraElite Enchantment Spell. For 5..29..37 seconds, if you are wielding an earth weapon, your attack Skills also cause Blindness for 4..9..10 seconds. (Attrib: Earth Prayers) |
| | | | |
| | | |
Nightfall | Mystic RegenerationEnchantment Spell. For 20 seconds, you have +1..3..4 Health regeneration for each Enchantment on you. (Attrib: Earth Prayers) |
| | | | |
| | | |
EotN PvE only | "I Am The Strongest!"- 20
- 5
Shout. Your next 4..8 attacks do an additional +10..20 damage. (Attrib: Norn rank) |
| | | | |
| | | |
Nightfall | Armor of SanctityEnchantment Spell. For 10 seconds, you take 5..17..21 less damage from foes suffering from a Condition. (Attrib: Earth Prayers) |
| | | | |
Random, eh? Works like a charm too. Nice self healing, anti melee, protection, pressure damage, and spike damage (assassin).
Ear Bite provides degen (even through blocking), Poison Tip is a free degen as well. With either one active, the Assassin will give a KD. and Ebon Dust Aura will activate with Victorious Sweep to blind an opponent when you need it.
_________________ AH <3 MW
|
|
|
re: Norn Tournament Build
by Sarak Layghlin on 2009/01/04 15:02
For my ranger I used:
| | | |
Core | Troll UnguentSkill. For 10 seconds, you gain +3..9..10 Health regeneration. (Attrib: Wilderness Survival) |
| | | | |
| | | |
Core | Savage ShotBow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +13..25..29 damage. (Attrib: Marksmanship) |
| | | | |
| | | |
Nightfall | Screaming Shot- 8
- 10
Bow Attack. If this attack hits, you deal +10..22..26 damage. If your target is within earshot, that foe begins Bleeding for 5..17..21 seconds. (Attrib: Marksmanship) |
| | | | |
| | | |
Factions | Needling ShotBow Attack. Needling Shot strikes for only 10..26..31 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly. (Attrib: Marksmanship) |
| | | | |
| | | |
Core | Grenth's BalanceElite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. |
| | | | |
| | | |
EotN | Poison Tip Signet- 6
- 1
Signet. For 60 seconds, your next attack also inflicts Poison for 8..14..15 seconds. (Attrib: Wilderness Survival) |
| | | | |
| | | |
Core | Pin Down- 15
- 15
Bow Attack. If Pin Down hits, your target is Crippled for 3..13..16 seconds. (Attrib: Marksmanship) |
| | | | |
| | | |
Core | Storm Chaser- 20
- 10
Stance. For 8..18..21 seconds, you move 25% faster, and you gain 1..4..5 Energy whenever you take elemental damage. (Attrib: Wilderness Survival) |
| | | | |
There few other builds but this worked the best for me. There were few heart-thumping moments although
_________________ I need to get a better signature
|
|
|
re: Norn Tournament Build
by Fraternal Hero on 2009/01/04 17:03
I could never do it, hence why now I use rit :S I have never been able to grasp any of the "how to solo" anything... so when I desperatly wanted to learn how to get Xandra (i LOVE ritualists) a friend told me about the Rit "farming" method so to speak..
I at first was trying it very unsuccessfully as a 55 monk (which I cannot seem to get a handle on anyway )
So If your good at your professiona nd the solo things, then im sure your just fine :P but I needed serious game help so ya thats why i used the Rit secondary and rit main for the spirit spammer type of deal ^.^
_________________
Ava Madison / Fraternal Hero The Pink Animal Clan [pink] High Council (Guild Wars)
Blara / Saelhith Tree of Life Member (LoTRO)
|
|
|
|
re: Norn Tournament Build
by Sarak Layghlin on 2009/01/04 21:20
No worries - to each their own, I always say
_________________ I need to get a better signature
|
|
RynnUnknown
Joined: 29 Jul 2007 Posts: 933
|
re: Norn Tournament Build
by Rynn on 2009/01/05 2:27
i like to use 55 necro. almost never lose.. with more quick victories of under a minute than over and losses. Magni is not a problem at all.
Razah can be annoying with his spirits.. the mesmers are like someone poking you.. annoying but go down easy if you know what you're doing
Mhenlo also 55's so you will prob need a life steal to beat him.. vamp gaze pwnage. Zetuka traps so he doesnt ever really target you, making SV, the elite i use sorta pointless, but its still a hex and you can necrosis him to hell and back. just dont get hit by the traps..
Melonni with her ava form takes awhile, its best just to soak up the damage at the start and annihilate her as soon as the form wears off.
_________________ IMAGE ~Rynn~
http://www.theonion.com/content/files/images/Kim-Jong-Il-Unfolds-C.article.jpg
This thing can go to hell.
|
|
|
re: Norn Tournament Build
by Sarak Layghlin on 2010/02/21 0:51
On my monk I defeated Magni using this and 55 monk armor set up:
| | | |
Core | Protective SpiritEnchantment Spell. For 5..19..24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
| | | | |
| | | |
Core | Healing BreezeEnchantment Spell. For 15 seconds, target ally gains +4..8..9 Health regeneration. (Attrib: Healing Prayers) |
| | | | |
| | | |
Factions | Spoil VictorElite Hex Spell. For 5..17..21 seconds, whenever target foe attacks or casts a Spell on a creature with less Health, that foe loses 25..85..105 Health. (Attrib: Blood Magic) |
| | | | |
| | | |
Core | Blessed Signet- 10
- 2
Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..20..25). (Attrib: Divine Favor) |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..30..37% longer. (Attrib: Divine Favor) |
| | | | |
| | | |
Core | MendingEnchantment Spell. While you maintain this Enchantment, target ally gains +1..3..4 Health regeneration. (Attrib: Healing Prayers) |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
| | | | |
| | | |
Prophecies | Essence BondEnchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
| | | | |
Blood Magic 12
Healing Prayers 5+3
Smiting Prayers 2+1+3
Protection Prayers 9+3
Divine Favor 8+3
Radiant on all pieces
_________________ I need to get a better signature
|
|
|