|
re: Gimmick Builds
by Iscaroth Warblade on 2009/03/03 12:36
Here's a place to post any "gimmick" builds that you may like to share. What is a gimmick build? Any build that isn't a general use build, i.e. 55 monk.
Monk:
| | | | Monk / Mesmer | 3 Inspiration Magic 12 Protection Prayers 12 Divine Favor
|
| | | | |
| | | | | |
Core | Spell BreakerElite Enchantment Spell. For 15 seconds, enemy Spells targeted against target ally fail. (Attrib: 12 Divine Favor) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Core | Protective SpiritEnchantment Spell. For 19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Factions | Spirit BondEnchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Core | Mantra of Resolve- 20
- 10
Stance. For 42 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 9 Energy or Mantra of Resolve ends. (Attrib: 3 Inspiration Magic) |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 30% longer. (Attrib: 12 Divine Favor) You get healed for 38 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Essence BondEnchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 38 Health. |
| | | | |
| |
| 600 Tank |
| | | | Monk / Necromancer | 12 Smiting Prayers 12 Protection Prayers 3 Divine Favor
|
| | | | |
| | | | | |
Core | Blessed Signet- 10
- 2
Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 7). (Attrib: 3 Divine Favor) |
| | | | |
| | | |
Core | Signet of Devotion- 5
- 2
Signet. Heal target ally for 31 Health. (Attrib: 3 Divine Favor) |
| | | | |
| | | |
Core | Blood is Power- ¼
- 5
Elite Enchantment Spell. Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3..5..6 Energy regeneration. (Attrib: Blood Magic) |
| | | | |
| | | |
Prophecies | Vital BlessingEnchantment Spell. While you maintain this Enchantment, target ally has +168 maximum Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 10 Health. |
| | | | |
| | | |
Prophecies | Life AttunementEnchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 43% more Health when healed. (Attrib: 12 Protection Prayers) Target ally gets healed for 10 Health. |
| | | | |
| | | |
Core | RetributionEnchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 17 damage). (Attrib: 12 Smiting Prayers) Target ally gets healed for 10 Health. |
| | | | |
| | | |
Prophecies | Holy WrathEnchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 41 damage), and you lose 10 Energy. (Attrib: 12 Smiting Prayers) Target ally gets healed for 10 Health. |
| | | | |
| | | |
Core | Rebirth- 5
- 10
Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 4 seconds. This Spell consumes all of your remaining Energy. (Attrib: 12 Protection Prayers) |
| | | | |
| |
| 600 Smite |
| | | | Monk / Necromancer | 3 Blood Magic 12 Smiting Prayers 12 Divine Favor
|
| | | | |
| | | | | |
Core | Blessed Signet- 10
- 2
Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 20). (Attrib: 12 Divine Favor) |
| | | | |
| | | |
Core | Signet of Devotion- 5
- 2
Signet. Heal target ally for 83 Health. (Attrib: 12 Divine Favor) |
| | | | |
| | | |
Core | Spell BreakerElite Enchantment Spell. For 15 seconds, enemy Spells targeted against target ally fail. (Attrib: 12 Divine Favor) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Blood RitualEnchantment Spell. Sacrifice 17% maximum Health. For 9 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Attrib: 3 Blood Magic) |
| | | | |
| | | |
Prophecies | Holy WrathEnchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 41 damage), and you lose 10 Energy. (Attrib: 12 Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Core | RetributionEnchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 17 damage). (Attrib: 12 Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: 12 Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 30% longer. (Attrib: 12 Divine Favor) You get healed for 38 Health. |
| | | | |
| |
| 600 Rit Smiter |
| | | | Monk / Necromancer | 3 Blood Magic 12 Smiting Prayers 12 Divine Favor
|
| | | | |
| | | | | |
Core | Blessed Signet- 10
- 2
Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 20). (Attrib: 12 Divine Favor) |
| | | | |
| | | |
Core | Spell BreakerElite Enchantment Spell. For 15 seconds, enemy Spells targeted against target ally fail. (Attrib: 12 Divine Favor) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Blood RitualEnchantment Spell. Sacrifice 17% maximum Health. For 9 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Attrib: 3 Blood Magic) |
| | | | |
| | | |
Prophecies | Holy WrathEnchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 41 damage), and you lose 10 Energy. (Attrib: 12 Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Core | RetributionEnchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 17 damage). (Attrib: 12 Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: 12 Smiting Prayers) Target ally gets healed for 38 Health. |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 30% longer. (Attrib: 12 Divine Favor) You get healed for 38 Health. |
| | | | |
| | | |
Core | Signet of Devotion- 5
- 2
Signet. Heal target ally for 83 Health. (Attrib: 12 Divine Favor) |
| | | | |
| |
| 600 Smiter, No Rez | Mostly used in CoF, but adaptable to most anything
| | | | Monk / Dervish | 12 Smiting Prayers 7 Protection Prayers 8 Divine Favor 8 Earth Prayers
|
| | | | |
| | | | | |
Core | Protective SpiritEnchantment Spell. For 13 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: 7 Protection Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Nightfall | Mystic RegenerationEnchantment Spell. For 20 seconds, you have +3 Health regeneration for each Enchantment on you. (Attrib: 8 Earth Prayers) |
| | | | |
| | | |
Nightfall | Shield of AbsorptionEnchantment Spell. For 5 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 7 Protection Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Shield of JudgmentElite Enchantment Spell. For 18 seconds, anyone striking target ally with an attack is knocked down and suffers 41 damage. (Attrib: 12 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Core | Balthazar's AuraEnchantment Spell. For 8 seconds, foes adjacent to target ally take 22 holy damage each second. (Attrib: 12 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 23% longer. (Attrib: 8 Divine Favor) You get healed for 26 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: 12 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Essence BondEnchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 26 Health. |
| | | | |
| |
| 55 Gates of Kryta |
| | | | Monk / Dervish | 12 Smiting Prayers 7 Protection Prayers 8 Divine Favor 8 Earth Prayers
|
| | | | |
| | | | | |
Core | Protective SpiritEnchantment Spell. For 13 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: 7 Protection Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Nightfall | Mystic RegenerationEnchantment Spell. For 20 seconds, you have +3 Health regeneration for each Enchantment on you. (Attrib: 8 Earth Prayers) |
| | | | |
| | | |
Prophecies | Shield of JudgmentElite Enchantment Spell. For 18 seconds, anyone striking target ally with an attack is knocked down and suffers 41 damage. (Attrib: 12 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Nightfall | Signet of Mystic Wrath- 20
- 2
Signet. Target foe takes 29 holy damage for each Enchantment on you (maximum 100 holy damage). (Attrib: 12 Smiting Prayers) |
| | | | |
| | | |
Core | Balthazar's AuraEnchantment Spell. For 8 seconds, foes adjacent to target ally take 22 holy damage each second. (Attrib: 12 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 23% longer. (Attrib: 8 Divine Favor) You get healed for 26 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: 12 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Essence BondEnchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 26 Health. |
| | | | |
| |
| 55 Undead Farmer |
| | | | Monk / No profession | 3 Healing Prayers 11 Smiting Prayers 11 Protection Prayers 8 Divine Favor
|
| | | | |
| | | | | |
Core | Protective SpiritEnchantment Spell. For 18 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: 11 Protection Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 11 Protection Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Shield of JudgmentElite Enchantment Spell. For 17 seconds, anyone striking target ally with an attack is knocked down and suffers 38 damage. (Attrib: 11 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Core | Blessed Signet- 10
- 2
Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 14). (Attrib: 8 Divine Favor) |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 23% longer. (Attrib: 8 Divine Favor) You get healed for 26 Health. |
| | | | |
| | | |
Core | MendingEnchantment Spell. While you maintain this Enchantment, target ally gains +2 Health regeneration. (Attrib: 3 Healing Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: 11 Smiting Prayers) Target ally gets healed for 26 Health. |
| | | | |
| | | |
Prophecies | Essence BondEnchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 26 Health. |
| | | | |
| |
| 55 Generic SoA |
| | | | Monk / No profession | 4 Healing Prayers 12 Smiting Prayers 10 Protection Prayers 7 Divine Favor
|
| | | | |
| | | | | |
Core | Protective SpiritEnchantment Spell. For 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: 10 Protection Prayers) Target ally gets healed for 22 Health. |
| | | | |
| | | |
Core | Healing BreezeEnchantment Spell. For 15 seconds, target ally gains +5 Health regeneration. (Attrib: 4 Healing Prayers) Target ally gets healed for 22 Health. |
| | | | |
| | | |
Prophecies | Shield of JudgmentElite Enchantment Spell. For 18 seconds, anyone striking target ally with an attack is knocked down and suffers 41 damage. (Attrib: 12 Smiting Prayers) Target ally gets healed for 22 Health. |
| | | | |
| | | |
Core | Blessed Signet- 10
- 2
Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 13). (Attrib: 7 Divine Favor) |
| | | | |
| | | |
Prophecies | Blessed AuraEnchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 22% longer. (Attrib: 7 Divine Favor) You get healed for 22 Health. |
| | | | |
| | | |
Core | MendingEnchantment Spell. While you maintain this Enchantment, target ally gains +2 Health regeneration. (Attrib: 4 Healing Prayers) Target ally gets healed for 22 Health. |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: 12 Smiting Prayers) Target ally gets healed for 22 Health. |
| | | | |
| | | |
Prophecies | Essence BondEnchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 22 Health. |
| | | | |
| |
| 55 Generic Healing Breeze | Elementalist:
| | | | Elementalist / Monk | 4 Air Magic 12 Earth Magic 11 Healing Prayers
|
| | | | |
| | | | | |
EotN | Glyph of SwiftnessGlyph. For 15 seconds, your next 2 Spells recharge 25% faster, and projectiles from those spells move 200% faster. (Attrib: 4 Air Magic) |
| | | | |
| | | |
Core | Obsidian FleshElite Enchantment Spell. For 18 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Nightfall | Stoneflesh AuraEnchantment Spell. For 13 seconds, damage you receive is reduced by 25, and you are immune to critical attacks. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | Armor of EarthEnchantment Spell. For 30 seconds, you gain 53 armor, but move 21% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Factions | Sliver ArmorEnchantment Spell. For 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
EotN PvE only | Alkar's Alchemical AcidSpell. Throw Alkar's Alchemical Acid at target foe. Target and adjacent foes are struck for 30..50 damage. Destroyers take an additional 30..70 damage and they have Cracked Armor for 10..20 seconds. (Attrib: Deldrimor rank) |
| | | | |
| | | |
Core | Healing BreezeEnchantment Spell. For 15 seconds, target ally gains +8 Health regeneration. (Attrib: 11 Healing Prayers) |
| | | | |
| | | |
Prophecies | Balthazar's SpiritEnchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
| | | | |
| |
| Glint's D Core Farmer |
| | | | Elementalist / Mesmer | 9 Inspiration Magic 4 Air Magic 12 Earth Magic 8 Energy Storage Your maximum Energy is raised by 24.
|
| | | | |
| | | | | |
Nightfall | Stone StrikerEnchantment Spell. For 25 seconds, whenever you take or deal elemental or physical damage, that damage is converted to earth damage. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | Mantra of Earth- 20
- 10
Stance. For 66 seconds, whenever you take earth damage, the damage is reduced by 40% and you gain 2 Energy. (Attrib: 9 Inspiration Magic) |
| | | | |
| | | |
Core | Armor of EarthEnchantment Spell. For 30 seconds, you gain 53 armor, but move 21% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Nightfall | Stoneflesh AuraEnchantment Spell. For 13 seconds, damage you receive is reduced by 25, and you are immune to critical attacks. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | Obsidian FleshElite Enchantment Spell. For 18 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
EotN | Glyph of SwiftnessGlyph. For 15 seconds, your next 2 Spells recharge 25% faster, and projectiles from those spells move 200% faster. (Attrib: 4 Air Magic) |
| | | | |
| | | |
Factions | Sliver ArmorEnchantment Spell. For 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Prophecies | ChannelingEnchantment Spell. For 37 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 9 Inspiration Magic) |
| | | | |
| |
| Enchanted Tank |
| | | | Elementalist / Mesmer | 9 Inspiration Magic 12 Earth Magic 9 Energy Storage Your maximum Energy is raised by 27.
|
| | | | |
| | | | | |
Prophecies | Magnetic AuraEnchantment Spell. For 17 seconds, Magnetic Aura has a 75% chance to block melee attacks. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Nightfall | Stoneflesh AuraEnchantment Spell. For 13 seconds, damage you receive is reduced by 25, and you are immune to critical attacks. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | Armor of EarthEnchantment Spell. For 30 seconds, you gain 53 armor, but move 21% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
EotN PvE only | MindbenderEnchantment Spell. For 6..16 seconds, you move 20..33% faster and your Spells take half as long to cast. (Attrib: Asura rank) |
| | | | |
| | | |
Factions | Sliver ArmorEnchantment Spell. For 10 seconds, you have 45% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 29 earth damage. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | Ether FeastSpell. Target foe loses 3 Energy. You are healed 35 for each point of Energy lost. (Attrib: 9 Inspiration Magic) |
| | | | |
| | | |
Prophecies | ChannelingEnchantment Spell. For 37 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 9 Inspiration Magic) |
| | | | |
| | | |
Core | Mantra of Resolve- 20
- 10
Stance. For 66 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 6 Energy or Mantra of Resolve ends. (Attrib: 9 Inspiration Magic) |
| | | | |
| |
| Raptor Farmer | Warrior:
| | | | Warrior / Elementalist | 9 Fire Magic 12 Strength 9 Axe Mastery
|
| | | | |
| | | | | |
EotN PvE only | Ursan Blessing- 30
- 10
Elite Skill. You take on the aspect of the bear. Your Energy returns to maximum and you have -2 Energy degeneration. You have +10..20 armor and +100..200 maximum Health. All Enchantments upon you are removed. Bear attacks replace your skills. You gain Energy every time you take or deal damage. This skill ends when your Energy drops to 0. (Attrib: Norn rank) |
| | | | |
| | | |
EotN PvE only | Light of DeldrimorSpell. All foes in the area are struck for 40..80 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed. (Attrib: Deldrimor rank) |
| | | | |
| | | |
EotN PvE only | Pain InverterHex Spell. For 6..10 seconds, every time target foe deals damage that foe takes 80..140% of the damage it causes (maximum 80 damage). (Attrib: Asura rank) |
| | | | |
| | | |
Prophecies | Glyph of SacrificeGlyph. For 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge. |
| | | | |
| | | |
Prophecies | Meteor ShowerSpell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 70 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion. (Attrib: 9 Fire Magic) |
| | | | |
| | | |
Core | Endure Pain- 30
- 5
Skill. For 16 seconds you have an additional 258 Health. (Attrib: 12 Strength) |
| | | | |
| | | |
Nightfall | Signet of Stamina- 20
- ¼
Signet. You have +250 maximum Health. This Signet ends if you successfully hit with an attack. (Attrib: 12 Strength) |
| | | | |
| | | |
Core | Resurrection Signet- 3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
| | | | |
| |
| Ursan Nuker |
| | | | Warrior / Elementalist | 12 Earth Magic 12 Strength 3 Swordsmanship
|
| | | | |
| | | | | |
Core | Obsidian FleshElite Enchantment Spell. For 18 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Nightfall | Stoneflesh AuraEnchantment Spell. For 13 seconds, damage you receive is reduced by 25, and you are immune to critical attacks. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | Armor of EarthEnchantment Spell. For 30 seconds, you gain 53 armor, but move 21% slower. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Core | AftershockSpell. Adjacent foes are struck for 85 earth damage. Knocked down foes are struck for 56 additional earth damage. (Attrib: 12 Earth Magic) |
| | | | |
| | | |
Nightfall PvE only | Lightbringer's GazeSkill. Target demonic servant of Abaddon takes 100 holy damage and is interrupted. This skill strikes one additional foe in the area for each rank of Lightbringer you have attained. This skill is disabled for 15 seconds after it is used. (Attrib: Lightbringer rank) |
| | | | |
| | | |
Nightfall PvE only | Lightbringer Signet- 25
- ¼
Elite Signet. If you are within range of a demonic servant of Abaddon, you gain 1 strike of adrenaline, plus 1 adrenaline and 3 energy for each rank of Lightbringer you have attained. (Attrib: Lightbringer rank) |
| | | | |
| | | |
Prophecies | Dolyak Signet- 20
Signet. For 18 seconds, you have +34 armor and cannot be knocked down, but your movement is slowed by 75%. (Attrib: 12 Strength) |
| | | | |
| | | |
Nightfall | Signet of Stamina- 20
- ¼
Signet. You have +250 maximum Health. This Signet ends if you successfully hit with an attack. (Attrib: 12 Strength) |
| | | | |
| |
| DoA obbi War |
| | | | Warrior / No profession | 11 Strength 10 Axe Mastery 10 Tactics
|
| | | | |
| | | | | |
Prophecies | Defy Pain- 6
Elite Skill. For 12 seconds you have an additional 244 Health and an additional 20 armor. (Attrib: 11 Strength) |
| | | | |
| | | |
Core | Endure Pain- 30
- 5
Skill. For 15 seconds you have an additional 244 Health. (Attrib: 11 Strength) |
| | | | |
| | | |
Core | Balanced Stance- 30
- 5
Stance. For 16 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. (Attrib: 10 Tactics) |
| | | | |
| | | |
Core | "For Great Justice!"- 45
- 5
Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. |
| | | | |
| | | |
EotN PvE only | "I Am The Strongest!"- 20
- 5
Shout. Your next 4..8 attacks do an additional +10..20 damage. (Attrib: Norn rank) |
| | | | |
| | | |
Nightfall | Lion's Comfort- 1
- 5
Skill. All of your Signets are disabled for 12 seconds. You are healed for 67 Health, and you gain 5 Health for each rank in Tactics. (Attrib: 11 Strength) |
| | | | |
| | | |
Core | Cyclone Axe- 4
- 5
Axe Attack. Perform a spinning axe attack striking for +9 damage to all adjacent opponents. (Attrib: 10 Axe Mastery) This attack skill has 11% armor penetration. |
| | | | |
| | | |
Nightfall PvE only | Whirlwind Attack- 1
- 6
Melee Attack. Attack target and adjacent foes. Each attack that hits deals +5..20 damage. (Attrib: Sunspear rank) This attack skill has 11% armor penetration. |
| | | | |
| |
| Agro Tank | Assassin:
| | | | Elementalist / Assassin | 12 Fire Magic 10 Energy Storage Your maximum Energy is raised by 30.
|
| | | | |
| | | | | |
Factions | Shadow of Haste- 45
- 5
Stance. For 10..34..42 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Attrib: Shadow Arts) |
| | | | |
| | | |
Core | Glyph of Elemental PowerGlyph. For 25 seconds, your elemental attributes are boosted by 2 for your next 10 Spells. |
| | | | |
| | | |
Factions | Shadow FormElite Enchantment Spell. For 5..17..21 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..41..53 Health. (Attrib: Shadow Arts) |
| | | | |
| | | |
Factions | Death's ChargeSpell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..173..209. (Attrib: Shadow Arts) |
| | | | |
| | | |
Factions | Sliver ArmorEnchantment Spell. For 5..10..11 seconds, you have 25..45..52% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..29..37 earth damage. (Attrib: Earth Magic) |
| | | | |
| | | |
Core | Obsidian FlameSpell. Deal 22..94..118 damage to target foe. This Spell ignores armor but causes Exhaustion. (Attrib: Earth Magic) |
| | | | |
| | | |
Factions | Teinai's CrystalsSpell. Foes adjacent to you are struck for 10..82..106 damage but are cured of any negative Conditions. (Attrib: Earth Magic) |
| | | | |
| | | |
Factions | Dark Escape- 30
- 5
Stance. For 5..13..16 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. (Attrib: Shadow Arts) |
| | | | |
| |
| Tomb's Farmer | This one was originally an ele/sin, but with the nerfs, must be sin/ele to keep SF up:
| | | | Elementalist / Assassin | 4 Air Magic 11 Earth Magic 5 Energy Storage 12 Shadow Arts Your maximum Energy is raised by 15.
|
| | | | |
| | | | | |
Factions | Shadow of Haste- 45
- 5
Stance. For 34 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location. (Attrib: 12 Shadow Arts) |
| | | | |
| | | |
EotN | Glyph of SwiftnessGlyph. For 15 seconds, your next 2 Spells recharge 25% faster, and projectiles from those spells move 200% faster. (Attrib: 4 Air Magic) |
| | | | |
| | | |
Factions | Shadow FormElite Enchantment Spell. For 17 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 41 Health. (Attrib: 12 Shadow Arts) |
| | | | |
| | | |
Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 Spells cost 13 less Energy to cast. (Attrib: 5 Energy Storage) |
| | | | |
| | | |
Factions | Sliver ArmorEnchantment Spell. For 9 seconds, you have 43% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 27 earth damage. (Attrib: 11 Earth Magic) |
| | | | |
| | | |
Core | Obsidian FlameSpell. Deal 88 damage to target foe. This Spell ignores armor but causes Exhaustion. (Attrib: 11 Earth Magic) |
| | | | |
| | | |
EotN PvE only | Dwarven StabilityEnchantment Spell. For 20..30 seconds, your Stances last 30..100% longer. If you activated this Skill while drunk, you cannot be knocked down. (Attrib: Deldrimor rank) |
| | | | |
| | | |
Factions | Dark Escape- 30
- 5
Stance. For 13 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. (Attrib: 12 Shadow Arts) |
| | | | |
| |
| Solo Green Farmer |
I'm only posting the builds here, I'm NOT going to turn this into a "show me how it works, I need the armor, and the runes, and the weapons, and how to do it all" thread. Please refrain from doing so yourself. See wikia or PvXwiki for all that you could possibly learn about gimmick builds by reading
_________________ Never underestimate the predictability of stupidity!
|